Computer Generated Farmers: Information and Nash Equalibrium: Difference between revisions

From Dickinson College Wiki
Jump to navigationJump to search
No edit summary
No edit summary
Line 3: Line 3:


== Setup ==
== Setup ==
We will generate 100 digital farmers, each having a production capacity of 1, choice of 2 crops to make (corn and rice), and a certain number of friends who they can retrieve production information from. We will call the amount of corn a farmer makes ''alpha''. Since each farmer has a production capacity of 1, naturally the amount of rice this farmer makes will be 1-''alpha''<math>alpha</math>
We will generate 100 digital farmers, each having a production capacity of 1, choice of 2 crops to make (corn and rice), and a certain number of friends who they can retrieve production information from. We will call the amount of corn a farmer makes ''alpha''. Since each farmer has a production capacity of 1, naturally the amount of rice this farmer makes will be 1-''alpha'' <math>alpha</math>

Revision as of 22:37, 11 April 2006

Objective

We used computer gerated farmers to simulate a special economic system, in which each farmer had a limited number of friends who they could get information from to try to better their strategic outcome.

Setup

We will generate 100 digital farmers, each having a production capacity of 1, choice of 2 crops to make (corn and rice), and a certain number of friends who they can retrieve production information from. We will call the amount of corn a farmer makes alpha. Since each farmer has a production capacity of 1, naturally the amount of rice this farmer makes will be 1-alpha <math>alpha</math>