The Emergence of Conventions- The Crossroads Game: Difference between revisions

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Since you both have to cross the intersection, you as D1 have two options: you can either slow down and let the other car pass or you can maintain speed.  
Since you both have to cross the intersection, you as D1 have two options: you can either slow down and let the other car pass or you can maintain speed.  


Suppose D 1 has an expectation of ? that D 2 will slow down and an expectation of 1 - ? that D 2 will maintain speed.  
Suppose D 1 has an expectation of ? that D 2 will slow down and an expectation of 1 - ? that D 2 will maintain speed,  where ? ? (0.1)


Suppose D 2 has an expectation of  
Suppose D 2 has an expectation of ? that D 1 will slow down and an expectation of 1 - ? that  D 1 will maintain speed, where ? ? (0.1).


Below are the payoffs measured in the time drivers lose at the intersection.





Revision as of 01:28, 30 April 2006

Game theory can explain the emergence of road rules, as the outcome of two drivers passing each other depends on their spontaneous actions and not on a pre-designed system of rules.


Consider the following example. Suppose that you, Driver 1 (D 1) are approaching an intersection. Another car driving in the opposite direction by Driver 2 (D 2) gets at the intersection at the same time.


Since you both have to cross the intersection, you as D1 have two options: you can either slow down and let the other car pass or you can maintain speed.

Suppose D 1 has an expectation of ? that D 2 will slow down and an expectation of 1 - ? that D 2 will maintain speed, where ? ? (0.1)

Suppose D 2 has an expectation of ? that D 1 will slow down and an expectation of 1 - ? that D 1 will maintain speed, where ? ? (0.1).

Below are the payoffs measured in the time drivers lose at the intersection.


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