ANTH245 2007-10-01: Difference between revisions
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* She argues that the absence of this kind of knowledge probably accounts significantly for ESs falling off the knowledge cliff | * She argues that the absence of this kind of knowledge probably accounts significantly for ESs falling off the knowledge cliff | ||
= Conclusion = | = Conclusion = |
Revision as of 01:05, 3 October 2007
Business
- The Midterm is available on Blackboard
- Please send in your responses on time
Recap
- What is Coding?
- The process of converting texts into codes
- A kind of transduction
- A kind of reductionism
- informal → formal
- A : B :: Text : Code :: Discourse : Ontology
- The reduction of A to B is structuralism
Segue
- Structuralism = Cognitive Science
- Just as information culture represents text as code, CogSci represents activity as plan
- Activity = ritual, work, practice = parole, event
Intro
- We are now officially turning the tables -- from "culture as information" to "information as culture"
- We will explore continuities and discontinuities between the two approaches
- Path:
- Computer as metaphor
- Computer as tool
- Computer as artifact
- Next week: Expanding the scope
Suchman 1983
Background
- Description of Lucy Suchman
- One of the pioneers of "corporate anthropology," but from a critical perspective
- Sets the method:
- Office as ethnographic site -- "village"
- Computer as core artifact -- the "churinga"
- Work as ritual
- What are the symbols and myths?
- discourse, planning tools, documents
- Management and Labor
Procedures
- What is the problem? The status of formal procedures ...
- The "natives" view procedures as a description of work
- But the anthropologist sees things otherwise
- Note that here the denial of the native point of view does not strike as ethically problematic (as it did with Rappaport)
- What are the "real" procedures?
- The description derived from looking at the transcripts and other empirical data
- So ... two kinds of description
- A: Formal -- Standard Procedures; flowchart
- B: Informal -- Ethnographic (thick) description; narrative
- Comparisons:
Author | A (Formal) | B (Informal) |
Bateson | Purposive Mind | Greater Mind |
Rappaport | Cognitive Models | Environment → Operational Models |
Levi-Strauss | Myths → Structures | Event |
Colby | Folktales → Templates | Experience |
Suchman | Plans and Procedures | Practical action |
Suchman 1988
- Ethnomethodology
- Method: to study representations of work and the work of representations
AI
- Compare to behaviorism
- Considers mentalist concepts -- memory, thinking, etc. -- without introspection
- Instead, the computer serves as an objective model for thinking
- Brain = Computer, Mind = disembodied Pattern
- Difference between organic and silicon substrates not relevant
The Turing Test and ELIZA
- Describe the test
- Describe ELIZA
- ELIZA does not really pass the test, but it illustrates that communication depends upon the listener imputes intentions to the speaker, even when there are none
- Communication depends upon the "documentary method," where utterances are seen as indices, or documents, of inner mental states.
- For AI these inner states are plans
Plans and Actions
- For AI, plans adequately describe actions
- But plans can't really do that
- Actions are more complicated than plans
- Plans orient people before they take action (e.g. canoing the rapids)
- Plans are convenient to describe the results of actions after the fact
- (The AI concept of plan elides the differences between conscious and unconscious thought as described by Bateson)
Human-Machine interaction
- H-M interaction is asymmetric: humans bringer greater "conversational resources" to the table
- Humans read context
- Inference of intent in conversation seem context dependent; more than matching plans with situations
Whiteboards and the "work of representation"
- ("work of representation" not Suchman's phrase)
- Whiteboard as "cultural model" (Colby)
- Artifacts like the whiteboard help construct conversations; they do not simply capture the information content of a meeting (for example)
Forsythe 1993
Background
- Influenced by Suchman
- Sadly died in 1997 at 50
Technology as a Cultural System
- Traditional cultural anthro; Clifford Geertz
- Not a practicioner of ethnomethodology
- Culture as "tacit knowledge" and that which is taken for granted
Subject: Knowledge Engineers
- Cognitive Science → AI → Expert Systems (ESs)
- Content of ESs acquired by "knowledge engineers" (KEs)
- KEs convert human knowledge to machine "knowledge"
- Compare to the "coding" of Colby, HRAF
Falling off the knowledge cliff
- ESs have precipitous shortcomings, e.g. lack of common sense
What counts as "work"
- Forsythe found that KEs only regard actual programming as "real"
- Everything else -- from talking about epistemology to all social interaction -- is viewed as at best secondary and at worst irrelevant to the work of building ESs
- She calls this "deleting the social"
Effect of "deleting the social" on design
- Forsythe found that KEs project this narrow understanding of work onto the domains (e.g. medicine) for which they build expert systems
- They select one expert and interview this person in isolation from actual practice
- Thus, no reference to socially distributed knowledge or practical action
- She argues that the absence of this kind of knowledge probably accounts significantly for ESs falling off the knowledge cliff