WFP 2008 Monday 8/18
Monday, 8/18: Gaming and Situated Learning
9:00 AM – 9:15 AM: WELCOME AND OVERVIEW OF THE DAY
A time for questions and answers about the preceding day and the contents of the current day.
9:15 AM – 10:30 AM: GAMING
To do - Install Frapps, Sims 2, and Lively plugin on PC side in microroom. Install and test games for afternoon.
Abstract
This will be an all day, immersive introduction to games and simulations, and how they can be used to replace traditional course materials for teaching a variety of subjects, from language to history to economics. Fellows will be introduced to some of the theory behind game-based pedagogy as well examples of games currently used in actual courses. Presenter: Bryant
Outcomes
The connection between games and education
Finding games for your courses
Implementing games
Outline and Links available here: [1]
10:30 AM – 10:45 AM: BREAK
Coffee and pastries will be available outside of the Microroom.
10:45 AM – 12:00 PM: GAMING, CONT'D
We will cover the background and types of games. Participants will also try some of the "casual games" on the web.
12:00 PM – 1:30 PM: LUNCH
In the Blumberg Reading Area, Library.
1:30 PM – 2:30 PM: Playing the Games
Bosler Arthur Vining Davis Language Classroom (209)
A list of games will be provided along with suggestions for each participant to play. Discussion will center around their integration into the classroom.
Suggested Games (feel free to find your own, http://delicious.com/bryantt/Games):
Tom Arnold, Biology
(Fold It! or pick http://del.icio.us/bryantt/science)
Sarah Bair, Education
(Games as examples of Pedagogy, Gee pg. 74.)
(Any game with a tutorial. Civ IV)
Lucile Duperron, French
(Hearts of Iron)
David Jackson, Physics
(Read http://physicsworld.com/cws/article/print/9995 or play Physics Phun or Armadillo Run http://www.armadillorun.com/)
Wolfgang Muller, German
Ash Nichols, English
(Zork, classic text based game, comands you'll need, http://en.wikipedia.org/wiki/Zork#Commands then play, http://thcnet.net/zork/index.php)
(The Baron, modern text based game, author sees as unique method of storytelling. Once you start the game, read his intro in the menu)
Sharon O'Brien, American Studies
(critique of Sims 2, parody, critique of US culture, or example of materialism? Also see games with Susan and Shalom below)
Abraham Quintanar, Spanish
(Preview Professor Fee's course http://public.gettysburg.edu/~cfee/courses/English4012001/English4012001.html
(Civ IV, switch to Age of Conquest after understand basics)
Susan, Shalom, and Sharon
http://www.arcadetown.com/3rdworldfarmer/gameonline.asp
http://b2e.nitle.org/index.php/2008/05/05/innovative_teaching_with_technology_worl
The Baron, text based game by a Philosophy PhD student, note his thoughts on presentation of violence.
Edward Webb, Political Science
(ERepublik, http://www.erepublik.com, name=Todd password=password)
David Richeson, Math
2:30 PM – 2:45 PM: BREAK
Refreshments will be available outside of the Microroom.
3:00 PM – 4:15 PM: Visiting Presentation, Dr. Christopher Fee, Gettysburg College
Visiting speaker, Christopher Fee, will present how he used the software Inform7 to have students create text based environments that portray Viking sites. Students do research on their own sites to create a description and game then post to the class website.
He will also give a quick tutorial on how to create such a game in Inform7.